Maya

Maya is a Human Paladin. She is 5’9” tall. She wears goggles on her head, a common white cloak with a red tabard embroidered with a shield that radiates light, which is the insignia of the Crimson Order. She visibly wields a giant greatsword and maul.

Early Life
Maya was likely born sometime between the years 1314 and 1329. In the year 1344 she joined the Crimson Order.

Destiny's Children
Maya claimed that she came to Kazakhan Spire in the year 1344 in order to learn.

Personality
Maya seems to be nonviolent and distrusting of strangers.

Speculation: may pray to Azuloth (as a Paladin, Divine Justice is preferable over justice as dictated by mortals), Hrodaberta (as a pacifist, Peace is a prime concern, and the Wisdom to know when to fight is paramount), Jocamo (as a pacifist, diplomacy is preferable to violence), Yambo (as a pacifist, safety on one's travels is better than being attacked by bandits. Maya may pray daily for all travelers instead of just for herself), and/or Photion (as a pacifist and Paladin, willpower is equally necessary for both, otherwise the world would dissolve into nothing but chaos and violence).

Abilities
Maya can speak Giant.

Speculative background: Soldier (Military Rank feature), Acolyte (Shelter of the Faithful feature), or Noble (Position of Privilege feature).

Divine Sense
Action: until end of next turn, know the location and type of any celestial, fiend, or undead within 60 feet that is not behind total cover, and any place or object that has been consecrated or desecrated.

Lay on Hands
Action: Restore a total number of hit points equal to paladin level multiplied by 5 (range is touch)

Divine Health
Immune to disease

Holy Water
Maya can create a flask of holy water by performing a special ritual that requires 1 hour to perform, uses 25 GP of powdered silver, and the expenditure of one 1st-level spell slot.

Combat
Maya is able to heal her fallen allies. She is very tough to hit, and can do a great deal of damage to her enemies.

Fighting Style
???

Divine Smite
When hitting a creature with melee weapon attack: expend a spell slot to add max(5, spell slot level + 1)d8 radiant damage, or max(6, spell slot level + 2)d8 radiant damage if the target is an undead or a fiend

Extra Attack
Make 2 attacks when taking the Attack action

Spells
???

Channel Divinity
???

Known Equipment

 * 233 GP
 * +1,500 GP - whatever was spent in Mariba's marketplace
 * greatsword
 * mace
 * chain mail
 * shield
 * holy symbol?
 * priest's pack or explorer's pack
 * Goggles
 * black silk Destiny's Children scarf and armband
 * grappling hook

Next Level Ability

 * Aura of Protection
 * Starting at 6th level, whenever you or a friendly creature within 10 feet of you must make a saving throw, the creature gains a bonus to the saving throw equal to your Charisma modifier (with a minimum bonus of +1). You must be conscious to grant this bonus.

Relatives
Maya's parents were merchants. She has two older brothers.

Allies
Maya seems to be a calming factor for Damacus, preventing him from needlessly harming people.

Maya seems genuinely upset that Mario is angry with her for being a member of the Crimson Order, and has caused her to question her loyalty to an organization that clearly negatively affected him to such a degree.

Appearances
Session 1

Session 2

Session 3

Quotes
"'Everyone in the town, good or bad, is going to be lookin' for that fucker.'"